pixilation - and CG work

Downlight renderings

for "schewe lighting solutions". Rendering and building Shading Networks in conjunction with mental ray physical lights and indirect ilumination (IBL/HDRI) based on given Design data.
http://www.schewe-lichttechnik.de

           

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rigging and animation demo March2010

available upon request.

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Renderings, PaintEffects

Testing a scene with converted Paint Effects and NURBS rendering in MentalRay. Image based Lighting (HDRI), FinalGather, Toon Shaders, some Ramp Shaders and Photoshop layered textures.

               

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My tribute to Bob Ross

Watching Bob´s nightly sessions on TV made me want to try by myself with Maya´s Paint Effects. Think i missed the point. Merry Christmas folks!

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Previsualization Animation on Control Model

Rigging the Low-Res control model to previsualize movement.

             

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Developing Animations

Working as assistant lecturer at SRH Heidelberg University of Applied Sciences for rigging and animation. Winter Trimester 2009/10. Providing a simple character- "Edzard", a tree-like protagonist; Control- and Character Model with template twig.

                 

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3rd dimension conference, Weltenbauer

in wiesbaden on September 30. Discussing CG issues for Design, Architecture, Film, Games.
Really nice event and location with excellent commutation facilities.
http://www.weltenbauer.com

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Architecture Visualization

Rendered with Mental Ray. Image Based Lighting(HDRI), Final Gather and Ambient Occlusion Pass.
Courtesy of Schreiber-Bogen cardboard, Aue Publishing, Abbey Maria Laach.

             

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Game Development

Designing, Animating and implementing Characters into HalfLife2/Source Engine for University of Würzburg (twelve different Animations) and 1985 mod (four to five Idles).

                 

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Assembling CGIWorkstation

Some Specs,
Core i7 920
Noctua NH-u12p
Intel DX58so
WD VelociRaptor HLFS
ATI FireGL v5600
ATX Midi, CoolerMaster
be Quiet! Straight Power 500W

Works fine and cool with this tower and several fans, except under WinXP with no proprietary AHCI drivers ;)

               

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